{
    "Array": [
        {
            "actingCode": 0,
            "actingFile": "Idle"
        },
        {
            "actingCode": 1,
            "actingFile": "Hit"
        },
        {
            "actingCode": 2,
            "actingFile": "Doze"
        },
        {
            "actingCode": 3,
            "actingFile": "Fall"
        },
        {
            "actingCode": 4,
            "actingFile": "FastWalk"
        },
        {
            "actingCode": 5,
            "actingFile": "Hi"
        },
        {
            "actingCode": 6,
            "actingFile": "Default_Attack_1"
        },
        {
            "actingCode": 7,
            "actingFile": "Default_Attack_2"
        },
        {
            "actingCode": 8,
            "actingFile": "PickUp"
        },
        {
            "actingCode": 9,
            "actingFile": "Push"
        },
        {
            "actingCode": 10,
            "actingFile": "Push_Loop"
        },
        {
            "actingCode": 11,
            "actingFile": "Run"
        },
        {
            "actingCode": 12,
            "actingFile": "Running_Jump"
        },
        {
            "actingCode": 13,
            "actingFile": "Sargent_Jump"
        },
        {
            "actingCode": 14,
            "actingFile": "Sit"
        },
        {
            "actingCode": 15,
            "actingFile": "Sit_Loop"
        },
        {
            "actingCode": 16,
            "actingFile": "Slow_Run"
        },
        {
            "actingCode": 17,
            "actingFile": "Think"
        },
        {
            "actingCode": 18,
            "actingFile": "Walk"
        },
        {
            "actingCode": 19,
            "actingFile": "WoodCut"
        },
        {
            "actingCode": 20,
            "actingFile": "Mining"
        },
        {
            "actingCode": 21,
            "actingFile": "Cheer_1"
        },
        {
            "actingCode": 22,
            "actingFile": "Collect_Start"
        },
        {
            "actingCode": 23,
            "actingFile": "Collect_Finish"
        },
        {
            "actingCode": 24,
            "actingFile": "Jump"
        },
        {
            "actingCode": 25,
            "actingFile": "Idle_Vehicle_Balloon"
        },
        {
            "actingCode": 26,
            "actingFile": "Idle_Vehicle_Broom"
        },
        {
            "actingCode": 27,
            "actingFile": "Collect_Complete"
        },
        {
            "actingCode": 28,
            "actingFile": "Cast_Relic"
        },
        {
            "actingCode": 29,
            "actingFile": "Excavation_Start"
        },
        {
            "actingCode": 30,
            "actingFile": "Excavation_Finish"
        },
        {
            "actingCode": 54,
            "actingFile": "Pickup_End"
        },
        {
            "actingCode": 55,
            "actingFile": "Collect_Plants_Loop"
        },
        {
            "actingCode": 56,
            "actingFile": "cast10_jump_1"
        },
        {
            "actingCode": 57,
            "actingFile": "Idle2"
        },
        {
            "actingCode": 58,
            "actingFile": "Idle3"
        },
        {
            "actingCode": 59,
            "actingFile": "Hunting_Start"
        },
        {
            "actingCode": 60,
            "actingFile": "Hunting_Loop"
        },
        {
            "actingCode": 61,
            "actingFile": "Hunting_Finish"
        },
        {
            "actingCode": 62,
            "actingFile": "Hunting_Complete"
        },
        {
            "actingCode": 63,
            "actingFile": "Destroy_Start"
        },
        {
            "actingCode": 64,
            "actingFile": "Destroy_Loop"
        },
        {
            "actingCode": 65,
            "actingFile": "Destroy_Finish"
        },
        {
            "actingCode": 66,
            "actingFile": "Destroy_Complete"
        },
        {
            "actingCode": 67,
            "actingFile": "Recovery_Start"
        },
        {
            "actingCode": 68,
            "actingFile": "Recovery_Loop"
        },
        {
            "actingCode": 69,
            "actingFile": "Recovery_Finish"
        },
        {
            "actingCode": 70,
            "actingFile": "Recovery_Complete"
        },
        {
            "actingCode": 71,
            "actingFile": "Excavation_Loop"
        },
        {
            "actingCode": 72,
            "actingFile": "Excavation_Complete"
        },
        {
            "actingCode": 73,
            "actingFile": "Collect_Loop"
        },
        {
            "actingCode": 74,
            "actingFile": "Complete_Common_1"
        },
        {
            "actingCode": 75,
            "actingFile": "Tired"
        },
        {
            "actingCode": 76,
            "actingFile": "Energy_Volt"
        },
        {
            "actingCode": 77,
            "actingFile": "Energy_Drop_Start"
        },
        {
            "actingCode": 78,
            "actingFile": "Energy_Drop_Finish"
        },
        {
            "actingCode": 79,
            "actingFile": "Raise"
        },
        {
            "actingCode": 80,
            "actingFile": "change_clothes_1"
        },
        {
            "actingCode": 81,
            "actingFile": "change_clothes_2"
        },
        {
            "actingCode": 82,
            "actingFile": "change_clothes_3"
        },
        {
            "actingCode": 83,
            "actingFile": "change_face"
        },
        {
            "actingCode": 84,
            "actingFile": "change_hair"
        },
        {
            "actingCode": 85,
            "actingFile": "Buff"
        },
        {
            "actingCode": 86,
            "actingFile": "PhysicalAttack1"
        },
        {
            "actingCode": 87,
            "actingFile": "Idle_2"
        },
        {
            "actingCode": 88,
            "actingFile": "Idle_6"
        },
        {
            "actingCode": 89,
            "actingFile": "Change_Clothes_1"
        },
        {
            "actingCode": 90,
            "actingFile": "Change_Clothes_2"
        },
        {
            "actingCode": 91,
            "actingFile": "Change_Clothes_3"
        },
        {
            "actingCode": 1000,
            "actingFile": "E_happy"
        },
        {
            "actingCode": 1001,
            "actingFile": "E_sad"
        },
        {
            "actingCode": 1002,
            "actingFile": "E_shock"
        },
        {
            "actingCode": 1003,
            "actingFile": "E_yawn"
        },
        {
            "actingCode": 1004,
            "actingFile": "E_angry"
        },
        {
            "actingCode": 1005,
            "actingFile": "E_surprised"
        },
        {
            "actingCode": 1006,
            "actingFile": "E_agree"
        },
        {
            "actingCode": 1007,
            "actingFile": "E_hi"
        },
        {
            "actingCode": 1008,
            "actingFile": "E_think"
        },
        {
            "actingCode": 1009,
            "actingFile": "E_curious"
        },
        {
            "actingCode": 2000,
            "actingFile": "Angry"
        },
        {
            "actingCode": 2001,
            "actingFile": "Happy"
        },
        {
            "actingCode": 2002,
            "actingFile": "Sad"
        },
        {
            "actingCode": 2003,
            "actingFile": "Annoyed"
        },
        {
            "actingCode": 2004,
            "actingFile": "Shock"
        },
        {
            "actingCode": 2005,
            "actingFile": "Agree"
        },
        {
            "actingCode": 2006,
            "actingFile": "Awkward"
        },
        {
            "actingCode": 2007,
            "actingFile": "Yawn"
        },
        {
            "actingCode": 2008,
            "actingFile": "Expect"
        },
        {
            "actingCode": 2009,
            "actingFile": "Glad"
        },
        {
            "actingCode": 2010,
            "actingFile": "Clap"
        },
        {
            "actingCode": 2011,
            "actingFile": "Regret"
        },
        {
            "actingCode": 2012,
            "actingFile": "HiBow"
        },
        {
            "actingCode": 2013,
            "actingFile": "Daze"
        },
        {
            "actingCode": 2014,
            "actingFile": "Eureka"
        },
        {
            "actingCode": 2015,
            "actingFile": "Envy"
        },
        {
            "actingCode": 2016,
            "actingFile": "Shy"
        },
        {
            "actingCode": 2017,
            "actingFile": "Flurry"
        },
        {
            "actingCode": 2018,
            "actingFile": "Question"
        },
        {
            "actingCode": 2019,
            "actingFile": "Gloomy"
        },
        {
            "actingCode": 2020,
            "actingFile": "Tiresome"
        },
        {
            "actingCode": 2021,
            "actingFile": "Love"
        },
        {
            "actingCode": 2022,
            "actingFile": "Fear"
        },
        {
            "actingCode": 2023,
            "actingFile": "Despair"
        },
        {
            "actingCode": 2024,
            "actingFile": "Sleep"
        },
        {
            "actingCode": 2025,
            "actingFile": "Deco_progress_0"
        },
        {
            "actingCode": 2026,
            "actingFile": "Deco_progress_1"
        },
        {
            "actingCode": 2027,
            "actingFile": "Deco_progress_2"
        },
        {
            "actingCode": 2028,
            "actingFile": "Deco_progress_3"
        },
        {
            "actingCode": 2029,
            "actingFile": "Deco_progress_4"
        },
        {
            "actingCode": 3000,
            "actingFile": "Noor_Laugh"
        },
        {
            "actingCode": 3001,
            "actingFile": "Noor_Surprised"
        },
        {
            "actingCode": 3002,
            "actingFile": "Noor_Brag"
        },
        {
            "actingCode": 3003,
            "actingFile": "Noor_Shame"
        },
        {
            "actingCode": 5000,
            "actingFile": "Canis_Angry"
        },
        {
            "actingCode": 6000,
            "actingFile": "Beth_Interesting"
        },
        {
            "actingCode": 6001,
            "actingFile": "Beth_Laugh"
        }
    ]
}